@startuml
sprite $scale_balanced [48x48/16] {
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}


!define FA6_SCALE_BALANCED(_alias) ENTITY(rectangle,black,scale_balanced,_alias,FA6 SCALE_BALANCED)
!define FA6_SCALE_BALANCED(_alias, _label) ENTITY(rectangle,black,scale_balanced,_label, _alias,FA6 SCALE_BALANCED)
!define FA6_SCALE_BALANCED(_alias, _label, _shape) ENTITY(_shape,black,scale_balanced,_label, _alias,FA6 SCALE_BALANCED)
!define FA6_SCALE_BALANCED(_alias, _label, _shape, _color) ENTITY(_shape,_color,scale_balanced,_label, _alias,FA6 SCALE_BALANCED)
skinparam folderBackgroundColor<<FA6 SCALE_BALANCED>> White
@enduml